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	<title>Comments on: Illustration and the new iPod games</title>
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	<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/</link>
	<description>llustration, Comics, Animation, and Cartoon Art</description>
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		<title>By: Fevereiro 2007: Nuno Alves &#124; J.URB â„¢ // JANELA URBANA</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-673095</link>
		<dc:creator>Fevereiro 2007: Nuno Alves &#124; J.URB â„¢ // JANELA URBANA</dc:creator>
		<pubDate>Sun, 21 Dec 2008 17:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-673095</guid>
		<description>[...] ILUSTRAÃ‡Ã•ES DE NUNO ALVES PARA JOGO DE IPOD DA JAMDAT Nuno Alves criou IlustraÃ§Ãµes para o jogo &#8220;Mini Golf&#8221; da Jamdat / EA, um dos novos jogos lanÃ§ados para o iPod. A DirecÃ§Ã£o de Arte foi de James Chung da EA Mobile. [...]</description>
		<content:encoded><![CDATA[<p>[...] ILUSTRAÃ‡Ã•ES DE NUNO ALVES PARA JOGO DE IPOD DA JAMDAT Nuno Alves criou IlustraÃ§Ãµes para o jogo &#8220;Mini Golf&#8221; da Jamdat / EA, um dos novos jogos lanÃ§ados para o iPod. A DirecÃ§Ã£o de Arte foi de James Chung da EA Mobile. [...]</p>
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		<title>By: Toro</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-137947</link>
		<dc:creator>Toro</dc:creator>
		<pubDate>Tue, 19 Sep 2006 23:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-137947</guid>
		<description>I don&#039;t believe it&#039;s a memory issue either.  And yes, publishers are refusing to give credits to artists they work with more and more.

I personally think it&#039;s a huge disrespect... just like how it&#039;s almost a &quot;norm&quot; to  ask artists to do mandatory tests for interviews in the gaming industry...  At times like this, I hope we are organized...  

Oh well,  But, kudos to all the artists who worked hard for the project.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe it&#8217;s a memory issue either.  And yes, publishers are refusing to give credits to artists they work with more and more.</p>
<p>I personally think it&#8217;s a huge disrespect&#8230; just like how it&#8217;s almost a &#8220;norm&#8221; to  ask artists to do mandatory tests for interviews in the gaming industry&#8230;  At times like this, I hope we are organized&#8230;  </p>
<p>Oh well,  But, kudos to all the artists who worked hard for the project.</p>
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	<item>
		<title>By: Toro</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-695164</link>
		<dc:creator>Toro</dc:creator>
		<pubDate>Tue, 19 Sep 2006 23:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-695164</guid>
		<description>I don&#039;t believe it&#039;s a memory issue either.  And yes, publishers are refusing to give credits to artists they work with more and more.

I personally think it&#039;s a huge disrespect... just like how it&#039;s almost a &quot;norm&quot; to  ask artists to do mandatory tests for interviews in the gaming industry...  At times like this, I hope we are organized...  

Oh well,  But, kudos to all the artists who worked hard for the project.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe it&#8217;s a memory issue either.  And yes, publishers are refusing to give credits to artists they work with more and more.</p>
<p>I personally think it&#8217;s a huge disrespect&#8230; just like how it&#8217;s almost a &#8220;norm&#8221; to  ask artists to do mandatory tests for interviews in the gaming industry&#8230;  At times like this, I hope we are organized&#8230;  </p>
<p>Oh well,  But, kudos to all the artists who worked hard for the project.</p>
]]></content:encoded>
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	<item>
		<title>By: Leslie Nassar</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-137852</link>
		<dc:creator>Leslie Nassar</dc:creator>
		<pubDate>Tue, 19 Sep 2006 22:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-137852</guid>
		<description>The lack of credits isn&#039;t really to do with saving memory space, and it&#039;s something that&#039;s becoming more and more common in mobile game development (J2ME, Brew, etc.)  Some dev houses and publishers see credit-stripping as a way to avoid headhunters.

It&#039;s a small, incestuous industry and if you&#039;ve ever played a game on your cellphone, you already know that good artists and developers are few and far between.  Denying artists credit for their work is universally stupid; it makes the existing team feel unappreciated, and it makes the company less appealing for new candidates to seek work at.</description>
		<content:encoded><![CDATA[<p>The lack of credits isn&#8217;t really to do with saving memory space, and it&#8217;s something that&#8217;s becoming more and more common in mobile game development (J2ME, Brew, etc.)  Some dev houses and publishers see credit-stripping as a way to avoid headhunters.</p>
<p>It&#8217;s a small, incestuous industry and if you&#8217;ve ever played a game on your cellphone, you already know that good artists and developers are few and far between.  Denying artists credit for their work is universally stupid; it makes the existing team feel unappreciated, and it makes the company less appealing for new candidates to seek work at.</p>
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	<item>
		<title>By: Leslie Nassar</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-695163</link>
		<dc:creator>Leslie Nassar</dc:creator>
		<pubDate>Tue, 19 Sep 2006 22:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-695163</guid>
		<description>The lack of credits isn&#039;t really to do with saving memory space, and it&#039;s something that&#039;s becoming more and more common in mobile game development (J2ME, Brew, etc.)  Some dev houses and publishers see credit-stripping as a way to avoid headhunters.

It&#039;s a small, incestuous industry and if you&#039;ve ever played a game on your cellphone, you already know that good artists and developers are few and far between.  Denying artists credit for their work is universally stupid; it makes the existing team feel unappreciated, and it makes the company less appealing for new candidates to seek work at.</description>
		<content:encoded><![CDATA[<p>The lack of credits isn&#8217;t really to do with saving memory space, and it&#8217;s something that&#8217;s becoming more and more common in mobile game development (J2ME, Brew, etc.)  Some dev houses and publishers see credit-stripping as a way to avoid headhunters.</p>
<p>It&#8217;s a small, incestuous industry and if you&#8217;ve ever played a game on your cellphone, you already know that good artists and developers are few and far between.  Denying artists credit for their work is universally stupid; it makes the existing team feel unappreciated, and it makes the company less appealing for new candidates to seek work at.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ray Frenden</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-137814</link>
		<dc:creator>Ray Frenden</dc:creator>
		<pubDate>Tue, 19 Sep 2006 20:48:56 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-137814</guid>
		<description>Cool!

I have to say, I got a lot of jobs out of the turtles being posted here as well. Only appropriate to say thanks!</description>
		<content:encoded><![CDATA[<p>Cool!</p>
<p>I have to say, I got a lot of jobs out of the turtles being posted here as well. Only appropriate to say thanks!</p>
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	<item>
		<title>By: Ray Frenden</title>
		<link>http://drawn.ca/archive/illustration-and-the-new-ipod-games/comment-page-1/#comment-695162</link>
		<dc:creator>Ray Frenden</dc:creator>
		<pubDate>Tue, 19 Sep 2006 20:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://drawn.ca/2006/09/19/illustration-and-the-new-ipod-games/#comment-695162</guid>
		<description>Cool!

I have to say, I got a lot of jobs out of the turtles being posted here as well. Only appropriate to say thanks!</description>
		<content:encoded><![CDATA[<p>Cool!</p>
<p>I have to say, I got a lot of jobs out of the turtles being posted here as well. Only appropriate to say thanks!</p>
]]></content:encoded>
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